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Entry 29
After many hours of just messing around until something worked, I was finally able to import a 2D render pipeline, change the materials...
masoncbyrd
Apr 26, 20211 min read


Entry 28
Lighting is now being implemented, I plan to do it by ray casting so when it’s done I can have real-time light rays and shadows without...
masoncbyrd
Apr 11, 20211 min read


Entry 27
I finally solved my enemy collision problem. The player can now detect if it is colliding with an enemy and the enemy's can detect if...
masoncbyrd
Mar 20, 20211 min read


Entry 26
Items are finally being implemented after taking forever to get animations done. The only issue is that with the enemy collisions still...
masoncbyrd
Mar 8, 20211 min read


Entry 25
I still can't get enemy collisions to work so I've moved back to working on animations, specifically the alternative player movement...
masoncbyrd
Feb 5, 20211 min read


Entry 24
Now that I have my computer back I was able to get back to work on the game. Unfortunately I started running into issues as soon as I...
masoncbyrd
Jan 24, 20211 min read
Entry 23
My Dad found a motherboard thats the same model as mine and ordered it from eBay. It arrived yesterday on January 18, so as soon as I get...
masoncbyrd
Jan 19, 20211 min read
Entry 22
The power supply I ordered came in, but when I swapped out the power supply and the computer still didn’t power on I discovered that it...
masoncbyrd
Jan 14, 20211 min read
Entry 21
The power supply in my computer died, I’m currently working to get that replaced. I also am hoping that I didn’t lose everything on my...
masoncbyrd
Dec 31, 20201 min read


Entry 20
I have so far updated a bunch of asset sprites that are both currently in use in the test area and not in use. And I have added another...
masoncbyrd
Dec 5, 20201 min read


Entry 19
I decided to hold off on implementing items as I've found a way to rework the hotbar and make it easier to work with in the future. I...
masoncbyrd
Oct 17, 20201 min read


Entry 18
I started work on the player's user interface or UI, The only UI that it is visible at the moment is the Inventory hot bar at the bottom...
masoncbyrd
Oct 10, 20201 min read


Entry 17
There are now more tiles for tilemaps, I'm also going to phase out black outlines on environmental props as I'm thinking only the player...
masoncbyrd
Sep 26, 20201 min read
Entry 16
I keep putting the project off for other reasons like volunteering, applying for scholarships, college searching, homework, etc. and I'm...
masoncbyrd
Sep 18, 20201 min read


Entry 15
I now have a functional use key and started playing around with Unity's tile mapping system.
masoncbyrd
Sep 9, 20201 min read


Entry 14
The game got a new script for camera movement. this will be responsible for where the camera is not only during gameplay but during...
masoncbyrd
Sep 5, 20201 min read


Entry 13
it seems like the most difficult task with creating this game at the moment is getting the animations to look right. I'm still working on...
masoncbyrd
Aug 26, 20201 min read


Entry 12
repaired the player character's animation script and implemented the idle right facing crouch animation. I will now begin work on the...
masoncbyrd
Aug 15, 20201 min read


Entry 11
So I broke the player character's animation script
masoncbyrd
Aug 4, 20201 min read


Entry 10
figured out how to implement the jump animation properly and started messing around with more objects and scenery
masoncbyrd
Jul 23, 20201 min read
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