Entry 25
- masoncbyrd
- Feb 5, 2021
- 1 min read

I still can't get enemy collisions to work so I've moved back to working on animations, specifically the alternative player movement animations that will be used when holding an item. I will decide how I will tackle enemy collisions later as it's taking up a lot of time. eventually once I get enough animations done I can start making the inventory functional. For now it's just a UI element. Its hard at the moment making time to work on this but not impossible.




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