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AN INDIE GAME DEVELOPMENT BLOG
Project Parallel
By Mason Byrd
Entry 29
After many hours of just messing around until something worked, I was finally able to import a 2D render pipeline, change the materials...
masoncbyrd
Apr 26, 2021
1 min read
Entry 28
Lighting is now being implemented, I plan to do it by ray casting so when it’s done I can have real-time light rays and shadows without...
masoncbyrd
Apr 11, 2021
1 min read
Entry 27
I finally solved my enemy collision problem. The player can now detect if it is colliding with an enemy and the enemy's can detect if...
masoncbyrd
Mar 20, 2021
1 min read
Entry 26
Items are finally being implemented after taking forever to get animations done. The only issue is that with the enemy collisions still...
masoncbyrd
Mar 8, 2021
1 min read
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