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Entry 18

  • masoncbyrd
  • Oct 9, 2020
  • 1 min read

I started work on the player's user interface or UI, The only UI that it is visible at the moment is the Inventory hot bar at the bottom of the screen. This bar will soon hold items once I figure out the best way to go about implementing that. Currently the bar has a script that allows for the player to hover over different slots highlighting each slot the mouse hovers over and when a slot is clicked it, the item in that specific slot will be selected and a white ring will surround the slot to show it's currently selected. Next UI bit I work on should be the health bar.

 
 
 

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